I wasn’t initially sure what sort of object I wanted to make with the unrolling method, although I as fairly sure I wanted to use the triangles method of construction. I really enjoyed the semi-chaotic behavior of the simplification functions when used on rounded objects. Because of this, the first object I modeled was a simple sphere.

I decided to push the boundaries of the simplified weirdness with more rounded surfaces. My next experiment involved a series of lantern like shapes, again simplified.

Then, unrolled:

Pretty interesting! A lot more predictable than the sphere, but I also like how predictable it is. You can pretty much tell how to assemble the object just by looking at it.
Continuing in the vein of more predictable unfolding, I made a model of a lantern which would unfold well, this time without using the simplification functions. This time I used primarily Loft to connect a series of octagons.

And then unfolded:

Pretty cool, but it doesn’t seem like this model would do well when assembled; the long thin exterior pieces would likely collapse.
I decided I would like to make a lantern like structure, a little shorter than the previous one, without using the simplification functions, or lofting. This is what I came up with.


After unrolling (and resolving some weirdness):

At this point I used the provided grasshopper functions to make tabs and dotted lines for each piece. This required some further manipulation of the pieces to prevent tab overlap.
The final product:

After laser cutting all the pieces, I assembled them, which was surprisingly easy. The final product ended up looking pretty decent too!




Part C: Modeling
My first thought for a small object was a bottle opener that would fit on a keychain, as mine broke a couple weeks ago. After modeling, I’m not completely sure that the 3D printer material would be strong enough to open a bottle – but whatever. I used image trace to get proper proportions from a picture.

The next two models are designed for a similar purpose. A friend of mine has been having some turmoil in their DnD game based around suspected cheating on dice rolls. To solve this, I designed a dice rolling cup, which doesn’t allow the roller to see the the roll. I also modeled some dice to go along with it.


I couldn’t figure out how to round the corners of the dice in Rhino without creating an unclosed object, although I’m sure there is a way.
I was not able to print my modeled objects due to time constraints and general weirdness with the 3D printers.





















































